Enumeration ColliderLayerConst

Enumeration Members

CL_CUSTOM1: 256
CL_CUSTOM2: 512
CL_CUSTOM3: 1024
CL_CUSTOM4: 2048
CL_CUSTOM5: 4096
CL_CUSTOM6: 8192
CL_CUSTOM7: 16384
CL_CUSTOM8: 32768
CL_NONE: 0

CL_NONE - no collisions

CL_PHYSICS: 2

CL_PHYSICS - collision affecting your player's physics i.e. walls, floor, moving platfroms

CL_POINTER: 1

CL_POINTER - collisions with the player's pointer ray (e.g. mouse cursor hovering)

CL_RESERVED1: 4
CL_RESERVED2: 8
CL_RESERVED3: 16
CL_RESERVED4: 32
CL_RESERVED5: 64
CL_RESERVED6: 128