• Creates a Plane object according to the given floats a, b, c, d and the plane equation : ax + by + cz + d = 0

    Parameters

    • a: number

      a component of the plane

    • b: number

      b component of the plane

    • c: number

      c component of the plane

    • d: number

      d component of the plane

    Returns {
        d: number;
        normal: MutableVector3;
    }