• Parameters

    Returns {
        getPlayer(user?: GetPlayerDataReq): null | GetPlayerDataRes;
        onEnterScene(cb: ((player: GetPlayerDataRes) => void)): void;
        onLeaveScene(cb: ((userId: string) => void)): void;
    }

    • getPlayer:function
      • Returns the info of the player if it's in the scene.

        Parameters

        • Optional user: GetPlayerDataReq

        Returns null | GetPlayerDataRes

    • onEnterScene:function
      • Parameters

        • cb: ((player: GetPlayerDataRes) => void)
            • (player: GetPlayerDataRes): void
            • Parameters

              • player: GetPlayerDataRes

              Returns void

        Returns void

    • onLeaveScene:function
      • Parameters

        • cb: ((userId: string) => void)
            • (userId: string): void
            • Parameters

              • userId: string

              Returns void

        Returns void