Optional
albedoOptional
alphadefault = 0.5. range value: from 0 to 1
Optional
alphaAlpha textures are no longer supported on PBRMaterial and UnlitMaterial.alphaTexture should be used instead.
Optional
bumpdefault = null
Optional
castdefault = true
Optional
directdefault = 1
Optional
emissivedefault = black;
Optional
emissivedefault = 2
Optional
emissivedefault = null
Optional
metallicdefault = 0.5
Optional
reflectivitydefault = white;
Optional
roughnessdefault = 0.5
Optional
speculardefault = 1
Optional
texturedefault = null
Optional
transparencydefault = TransparencyMode.Auto
default = white;