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SDK Documentation - v7.0.0
SDK Documentation - v7.0.0
Math & Colors
Matrix
Namespace Matrix
Class used to store matrix data (4x4)
Index
Functions
Get
As
Matrix2x2
Get
As
Matrix3x3
Identity
Identity
Readonly
Identity
To
Ref
Look
AtLH
Ortho
Off
CenterLH
Perspective
FovRH
RotationX
Zero
add
add
At
Index
add
To
Ref
add
To
Self
as
Array
clone
compose
compose
To
Ref
copy
copy
To
Array
create
decompose
decompose
Lerp
decompose
Lerp
To
Ref
determinant
equals
from
Array
from
Array
To
Ref
from
Float
Array
To
Ref
Scaled
from
Quaternion
To
Ref
from
Values
from
Values
To
Ref
fromXYZAxes
To
Ref
get
Hash
Code
get
Rotation
Matrix
get
Rotation
Matrix
To
Ref
get
Translation
get
Translation
To
Ref
invert
invert
To
Ref
is
Identity
As3x2
Update
is
Identity
Update
lerp
lerp
To
Ref
look
AtLHTo
Ref
look
AtRH
look
AtRHTo
Ref
m
multiply
multiply
At
Index
multiply
To
Array
multiply
To
Ref
normal
Matrix
To
Ref
orthoLH
orthoLHTo
Ref
ortho
Off
CenterLHTo
Ref
ortho
Off
CenterRH
ortho
Off
CenterRHTo
Ref
perspective
FovLH
perspective
FovLHTo
Ref
perspective
FovRHTo
Ref
perspective
Fov
WebVRTo
Ref
perspectiveLH
reflection
reflection
To
Ref
remove
Rotation
And
Scaling
reset
rotation
Axis
rotation
Axis
To
Ref
rotationXTo
Ref
rotationY
rotationYTo
Ref
rotation
Yaw
Pitch
Roll
rotation
Yaw
Pitch
Roll
To
Ref
rotationZ
rotationZTo
Ref
scale
scale
And
Add
To
Ref
scale
To
Ref
scaling
scaling
To
Ref
set
Row
From
Floats
set
Translation
set
Translation
From
Floats
to
Array
toggle
Model
Matrix
Hand
In
Place
toggle
Projection
Matrix
Hand
In
Place
translation
translation
To
Ref
transpose
transpose
To
Ref
Type Aliases
Matrix4x4
Mutable
Matrix
Readonly
Matrix
Documentation
Settings
Member Visibility
Protected
Private
Inherited
External
Theme
OS
Light
Dark
Modules
SDK
Documentation -
v7.0.0
ECS
Append
Value
Operation
Avatar
Texture
Border
Rect
Component
Data
Composite
Composite
Component
Composite
Component_
Data
Entry
Composite
Definition
Crdt
Message
Protocol
Delete
Component
Delete
Component
Network
Delete
Entity
Delete
Entity
Network
Entity
Utils
Move
PBAnimation
State
PBAnimator
PBAudio
Event
PBAudio
Source
PBAudio
Stream
PBAvatar
Attach
PBAvatar
Base
PBAvatar
Emote
Command
PBAvatar
Equipped
Data
PBAvatar
Modifier
Area
PBAvatar
Shape
PBBillboard
PBCamera
Mode
PBCamera
Mode
Area
PBColor3
PBColor4
PBEngine
Info
PBGltf
Container
PBGltf
Container
Loading
State
PBInput
Modifier
PBInput
Modifier_
Standard
Input
PBMaterial
PBMaterial_
Pbr
Material
PBMaterial_
Unlit
Material
PBMesh
Collider
PBMesh
Collider_
Box
Mesh
PBMesh
Collider_
Cylinder
Mesh
PBMesh
Collider_
Plane
Mesh
PBMesh
Collider_
Sphere
Mesh
PBMesh
Renderer
PBMesh
Renderer_
Box
Mesh
PBMesh
Renderer_
Cylinder
Mesh
PBMesh
Renderer_
Plane
Mesh
PBMesh
Renderer_
Sphere
Mesh
PBNft
Shape
PBPlayer
Identity
Data
PBPointer
Events
PBPointer
Events
Result
PBPointer
Events_
Entry
PBPointer
Events_
Info
PBPointer
Lock
PBPosition
PBQuaternion
PBRaycast
PBRaycast
Result
PBRealm
Info
PBText
Shape
PBTween
PBTween
Sequence
PBTween
State
PBUi
Background
PBUi
Canvas
Information
PBUi
Dropdown
PBUi
Dropdown
Result
PBUi
Input
PBUi
Input
Result
PBUi
Text
PBUi
Transform
PBVector2
PBVector3
PBVideo
Event
PBVideo
Player
PBVisibility
Component
Put
Component
Operation
Put
Network
Component
Operation
Raycast
Hit
Rect
Rotate
Scale
Schemas
Texture
Texture
Union
Video
Texture
Etherum
Provider
Math &
Colors
Color3
Color4
Matrix
Plane
Quaternion
Scalar
Vector3
React
Ecs
React
Ecs
JSX
js-
runtime/apis
"~system/
Comms
Api"
"~system/
Communications
Controller"
"~system/
Engine
Api"
"~system/
Environment
Api"
"~system/
Ethereum
Controller"
"~system/
Players"
"~system/
Portable
Experiences"
"~system/
Restricted
Actions"
"~system/
Runtime"
"~system/
Scene"
"~system/
Signed
Fetch"
"~system/
Testing"
"~system/
User
Action
Module"
"~system/
User
Identity"
sdk/src/composite-
provider
sdk/src/ethereum-
provider/text-
encoder
sdk/src/ethereum-
provider/text-
encoding
sdk/src/network
sdk/src/network/binary-
message-
bus
sdk/src/network/entities
sdk/src/network/filter
sdk/src/network/message-
bus-
sync
sdk/src/network/state
sdk/src/network/utils
sdk/src/players
Get
As
Matrix2x2
Get
As
Matrix3x3
Identity
Identity
Readonly
Identity
To
Ref
Look
AtLH
Ortho
Off
CenterLH
Perspective
FovRH
RotationX
Zero
add
add
At
Index
add
To
Ref
add
To
Self
as
Array
clone
compose
compose
To
Ref
copy
copy
To
Array
create
decompose
decompose
Lerp
decompose
Lerp
To
Ref
determinant
equals
from
Array
from
Array
To
Ref
from
Float
Array
To
Ref
Scaled
from
Quaternion
To
Ref
from
Values
from
Values
To
Ref
fromXYZAxes
To
Ref
get
Hash
Code
get
Rotation
Matrix
get
Rotation
Matrix
To
Ref
get
Translation
get
Translation
To
Ref
invert
invert
To
Ref
is
Identity
As3x2
Update
is
Identity
Update
lerp
lerp
To
Ref
look
AtLHTo
Ref
look
AtRH
look
AtRHTo
Ref
m
multiply
multiply
At
Index
multiply
To
Array
multiply
To
Ref
normal
Matrix
To
Ref
orthoLH
orthoLHTo
Ref
ortho
Off
CenterLHTo
Ref
ortho
Off
CenterRH
ortho
Off
CenterRHTo
Ref
perspective
FovLH
perspective
FovLHTo
Ref
perspective
FovRHTo
Ref
perspective
Fov
WebVRTo
Ref
perspectiveLH
reflection
reflection
To
Ref
remove
Rotation
And
Scaling
reset
rotation
Axis
rotation
Axis
To
Ref
rotationXTo
Ref
rotationY
rotationYTo
Ref
rotation
Yaw
Pitch
Roll
rotation
Yaw
Pitch
Roll
To
Ref
rotationZ
rotationZTo
Ref
scale
scale
And
Add
To
Ref
scale
To
Ref
scaling
scaling
To
Ref
set
Row
From
Floats
set
Translation
set
Translation
From
Floats
to
Array
toggle
Model
Matrix
Hand
In
Place
toggle
Projection
Matrix
Hand
In
Place
translation
translation
To
Ref
transpose
transpose
To
Ref
Matrix4x4
Mutable
Matrix
Readonly
Matrix
Class used to store matrix data (4x4)