Given three orthogonal normalized left-handed oriented Vector3 axis in space (target system),
RotationFromAxis() returns the rotation Euler angles (ex : rotation.x, rotation.y, rotation.z) to apply
to something in order to rotate it from its local system to the given target system
Note: axis1, axis2 and axis3 are normalized during this operation
Given three orthogonal normalized left-handed oriented Vector3 axis in space (target system), RotationFromAxis() returns the rotation Euler angles (ex : rotation.x, rotation.y, rotation.z) to apply to something in order to rotate it from its local system to the given target system Note: axis1, axis2 and axis3 are normalized during this operation
Returns
a new Vector3