Sets the given vector "result" coordinates with the result of the transformation by the given matrix of the given floats (x, y, z) This method computes tranformed coordinates only, not transformed direction vectors
define the x coordinate of the source vector
define the y coordinate of the source vector
define the z coordinate of the source vector
defines the transformation matrix
defines the Vector3 where to store the result
Sets the given vector "result" coordinates with the result of the transformation by the given matrix of the given floats (x, y, z) This method computes tranformed coordinates only, not transformed direction vectors