ReadonlyVector3: {
    x: number;
    y: number;
    z: number;
}

For external use, type with Vector3, e.g. const zeroPosition: Vector3 = Vector3.Zero(). For mutable typing, use Vector3.Mutable, e.g. const upVector: Vector3.Mutable = Vector3.Up().

Type declaration

  • Readonly x: number
  • Readonly y: number
  • Readonly z: number